Showing posts with label THQ. Show all posts
Showing posts with label THQ. Show all posts

Wednesday, September 21, 2011

Drakensang: Complete Saga In Stores Now (Well, GameStop Stores, That Is)...

Yeah, yeah, Gears of War 3 is out and fantastic all that, but I'm actually a tad more excited about (The Dark Eye) Drakensang: Complete Saga arriving this week as part of THQ's ValuSoft games lineup (albeit as a GameStop exclusive). "What's a Drakensang?" you ask? Why, a pretty cool third-person PC fantasy role playing game that's got a nicely loyal fan-base, solid visuals, fun classes to choose from and a great, challenging combat system among other things. I'm absolutely recommending this collection to fans of open-world fantasy games, deep RPG experiences and anyone who likes games with at least a hundred hours of gameplay. Even better... it's on a retail DISC, not a download, so even if you have a crappy Internet connection, you can STILL buy and play a quality RPG while getting a great deal in the process.






Press release below the jump.

Wednesday, August 31, 2011

THQ To Publish The Haunted: Hell's Reach for PC, PSN/XBLA




Nice. Now this is what I love to see: an indie project that wins an award and then gets snapped up for release to the masses.THQ is publishing The Hunted: Hells Reach (the winner of this year's million dollar Make Something Unreal contest) as a budget release through its ValuSoft line. For a mere $19.99, you'll get a pretty solid package that includes a 330 level single player plus a number of online co-op and multiplayer modes for up to four players. The PC version will hit retail and download services first (October 20, 2011) while the PSN and Xbox Live Arcade versions will launch sometime in 2012. I think i have a few screenshots here somewhere, but I'm working on the September banner at the moment, so maybe I'll post them after I'm done...

Thursday, January 20, 2011

Homefront: Future History Trailer



One of the many games of 2011 I've also had on my radar has been THQ's Homefront, a story-driven FPS (with multiplayer modes, of course) developed here in NYC by Kaos Studios (Hi Irania!). While not a sequel to the excellent Frontlines: Fuel of War, Homefront uses topical and 'alternate history' events along with a John Milius (of Red Dawn fame) script to present a darker, more realistic tone to its North Korean-invaded US game world and how players get to stage a resistance. From what I've seen so far, the game looks to be a visceral experience on a few fronts and I truly hope that those in the FPS fan base "get" what's being done here and NOT simply snap this up because it's just another shooter where you can hop around like bunnies online or camp out with a favorite gun and chuckle away a few hours.

More videos to come shortly...