Showing posts with label Vandal Hearts: FOJ. Show all posts
Showing posts with label Vandal Hearts: FOJ. Show all posts

Wednesday, August 19, 2009

Preview: Vandal Hearts: Flames of Judgment Character Profiles

Konami is rolling out more info on the cast of its upcoming PSN and XBLA Strategy/RPG along with a brief plot outline. From the three missions I tackled at Konami's NYC Gamers' Night press event, let's just say that The game is going to be quite a challenging experience for fans of the genre and hardcore VH fans should definitely be pleased with what's here. Expect some very tough battles, all-new combat skills and rich HD visuals that pop off the screen.

Enough from me - here's who's who in this Sostegarian saga.

Vandal Hearts: Flames of Judgment is the first next-generation installment of the classic strategic RPG series featuring a swift RPG pace, improved user mechanics and a rich, character-driven storyline. The game takes place on the continent of Sostegaria, where a war is waging between two opposing kingdoms. Driven to defend his homeland, young orphan Tobias Martin recruits his gang of friends to join him in the fight for peace. While avenging loved ones however, the crew faces a threat that is deadlier and closer than they could ever imagine. Using character customization options, players will experience the cast evolving and adapting to various styles of gameplay as the battles carry on. Vandal Hearts has always been known for its strong and memorable characters and Flames of Judgment is no exception.

Tobias Martin: Tobias is a war orphan, and a ward of the Church of Restoration. After losing his parents, Tobias grew up on the streets, stealing and brawling to survive. When the Church offered him an education, he jumped at the chance, leaving the street life behind. He isn't sure of much in life, but he thinks he knows right from wrong - a belief that will soon be put to the ultimate test.






Luce Valenci: Luce is a knight of the kingdom of Balastrade. Like many youth of her generation, she grew up without her parents - in her case, trapped in a crooked orphanage. When she grew old enough, she led her friends in an escape, and then followed her father's footsteps in the army. Now suffering a low point in her once-stellar military career, Luce tolerates no nonsense and keeps few friends.






Altyria Jono: Altyria is a farm girl from the other side of Balastrade's border. Despite being blessed with a loving family, Altyria grew up apart from her peers, finding solace in reading and self-education. When conflict brews, and Altyria's loved ones are scattered, she finds herself truly alone for the first time, and must learn new ways to survive.







Connor Ganson: Conor is a career criminal at age sixteen, an unrepentant street thief and con artist. He grew up alongside Tobias Martin, and the two were inseparable friends for years. When Tobias joined the church, Connor declined to follow him, and the two have rarely seen each other since.







Calvin Atrias: Calvin is Tobias Martin's younger friend. Timid and awkward, he rarely leaves the sanctuary of the church, at least not alone. With danger closing in, Calvin must choose whether to stay sheltered within the church walls or risk his life to help defend them.








Gren Silas: Gren is Luce's right-hand man. Known as "Ten-Men Gren" for his enormous strength, Gren is virtually silent, answers to no one but Luce and obeys her every command without question. No one has ever seen his face - or, if they have, they haven't lived to tell about it.








Daldren Gray: Daldren is Balastrade's greatest war hero, and one of the few surviving veterans of the twenty-year war against the rival kingdom of Urdu. Respected across the land for his legendary valor, Daldren still serves in the field to this day, stamping out threats to his land and its people.







Kelbrun Hale: Kelbrun is the chief of an infamous bandit gang known as the "Fist of Enkidu." A dishonored war veteran, Kelbrun was stripped of his rank and banished after brutally sacking a defenseless town. His raids and robberies have grown bolder in recent months, and his bandits are better equipped and deadlier than ever. How he came to be so successful so quickly is not yet known.






Shance Aya: Shance is the leader of the "Hellhounds", a relentless cabal of infallible bounty hunters. She is known, among those few who know her, for her murderous bloodlust and delightful sense of humor.








Friday, August 14, 2009

Konami NYC Gamers' Night Impressions

Konami swung into NYC with a nice selection of upcoming releases that showed off the company's commitment to variety and pure fun with a number of family friendly console and handheld titles. Of course, scaring the crap out of a few folks with two impressive horror games was also on the agenda. I ended up playing most of what was shown and came away impressed with them all, as you'll see below in this quick rundown. I'll also post longer Hands-On previews of a few of these titles shortly.

Reflection (Nintendo DSi) - This download only DSiWare exclusive is one of those genius game ideas that demands to be played. You're tasked with guiding a young girl through a fantasy world using both DS screens to navigate pretty environments that feature some classic platforming and puzzle-solving elements. The catch: the lower screen is a mirror image that's actually with different obstacles and puzzles to solve. You'll need to pay attention to both screens as you run, wall jump, slide, push boxes and more. The cool thing about this one: it was cooked up by a handful USC students that took their award-winning GDC 2009 entry and turned it into a charming soon to be Nintendo classic. Now that's another excellent reason to stay in school, kids.


Pro Evolution Soccer 2010 (PS3/Xbox 360) - Best console footy game on the planet? Still. That's my verdict after seeing this one in action and picking up the controller for a quick spin through a match. Stunning graphics, loads of new animations, more commentary, in-depth, customization and more features than you can shake a yellow card at all make this one guaranteed to have soccer fans worldwide never leave the house even in the off season. Madden who? Yeah, it's all that and Konami KNOWS it, folks. Online or off, a whole lot of folks will be logging even more hours than they'd care to admit on this one once it ships.

Puzzle Chronicles (Nintendo DS/DSi) - Yes, it's a Puzzle Quest-inspired game featuring RPG elements with hand-drawn fantasy characters, a large overworld map and even a tutorial mode that's very similar to D3's mega-hit. However, the battle presentation and sideways sliding cubes puzzle system is very different, as you can rotate blocks and shift them as they get close to the target blocks. I finished two boards and had to put it down before I became hooked. Despite the similarities, I liked this one a lot. Hopefully, core PQ fanatics will overlook the obviousness here and be as excited about another puzzle/RPG hybrid.

SAW (PS3, Xbox 360) - Yup, I was skeptical about this one when i initially heard of it, but based on the unsettling demo on display, the Zombie (Shadow Ops: Red Mercury)-developed game makes excellent use of the license. Taking place between the first and second films, as Detective Tapp, players will need to use their eyes and ears as well as wits in order to survive Jigsaw's trap-packed maze of deadly life lessons. The setting is a dilapidated mental hospital Tapp needs to navigate carefully (broken glass, nail bombs and shotgun doors await careless players) and to make matters worse, that exit key sewn inside of him makes him a target for Jigsaw's other victims looking to escape. The demo was tense, gory and great-looking for an early build, capturing the look, feel and editing style of the movies perfectly. Controls were a tiny bit slippery, but we're certain this and one or two other minor kinks will be polished up nicely for the game's October release.

Silent Hill: Shattered Memories (Wii) - As a longtime Silent Hill fan, this re-imagining of the original has been on my radar since it was announced and after playing it, I'm in love all over again and twice as freaked out. The Wii-specific controls are brilliant and yes, innovative, the all-new psychological elements make for near-infinite replay value, the visuals are outstanding and despite the lack of combat, the game is scary as hell. Using the Wiimote as everything from a camera, GPS and cellphone (you actually put your ear to the speaker to listen to calls) is brilliant, which means it'll be copied to death in other Wii games at some point. By the way, filling out that personality profile at the beginning of a new game will really freak out a few too-honest gamers, but you have to laugh at those folks who let this part of the game get to them more than being chased by a small pack of skinless mannequin-things.

Tornado Outbreak (PS3, Xbox 360) - Got an appetite for destruction on a comical scale? Love both Katamari Damacy and old Saturday morning cartoons? Well, this surprisingly addictive, inspired mash-up should fit the bill nicely for the entire family. Simple controls combined with multiple level goals along with plenty of destructible and interactive objects make this one really fun to play. Stylized cartoon graphics reminiscent of Warner Bros. cartoons abound and overall, this looks like one of those sleepers that should have wide appeal. If anything, it's definitely one of the more original character ideas you'll ever see, that's for sure.

Vandal Hearts: Flames of Judgment (Ps3, Xbox 360) - Stop that whining, hardcore VH fans! Sure, this download-only prequel to the PSOne original doesn't have Japanese character designs nor the tactically thrilling real-time approach Vandal Hearts II took. Nevertheless, the game is extremely addictive, challenging right from the early going and guess what? You'll get used to the character art sooner than you think, thanks to some well-written story sequences. The turn-based combat is definitely going to test your strategic skills, as enemies are set on puree from the moment you enter your first battle. I only played three lengthy missions, but the addictive nature of the gameplay had me coming back to try new strategies on the different maps. I'm excited about this one and definitely looking forward to diving into the final code.

Walk it Out (Nintendo Wii) - Yet another Wii exercise game? I'd initially thought about passing this one over, but after giving in to the beat pumping from the HD setup and actually trying the game, it's actually quite cool (and harder than it looks). Using the DDR Dance Pad, you need to keep the stepping action as precise as possible to rack up points. The beats are hot, the routes are long and the happy-voiced taskmaster chirping out motivational peppyness from the TV should keep those looking for a new way to step up their Wii home gym antics step on up to the cash register when this one ships.

WireWay (Nintendo DS) - Super cute, super challenging puzzle game has you using slingshot-like devices to zip an alien critter back to his home planet in oodles of stages. The game may look overly simplistic, but the easy stages quickly give way to ones with plenty of platform elements and parts where you'll need to draw on the DS screen to create a path. Since your little alien guy is helpless on the ground, your brain will be tingling during these sections as much as your fingers are sliding and flicking away at that touch screen. The blending and bending of familiar gameplay elements from Puzzle Bobble, billiards and pinball (to name a few influences) will test the skills of the most die-hard gamers out there. Strangely addictive doesn't even begin to describe this one...


I'll update this post with info about YU-GI-OH! 5D'sTag Force 4, Zombie Apocalypse, Karaoke Revolution and Pop 'n Music in a few days. Gotta run, as dinner is calling me to cook it. Don't you love it when all that training pays off?