Showing posts with label L4D. Show all posts
Showing posts with label L4D. Show all posts

Thursday, October 15, 2009

Left 2 Dead 2 Demo Info Revealed

Start exercising those trigger fingers and mice hands, folks... it's allllllllllllmost here (and it should shut the skeptics and boycotters up quite soundly, I'd imagine)...

LEFT 4 DEAD 2 DEMO DETAILS REVEALED
Pre-Order Now and Be the First To Play

Oct 15, 2009 - Valve today announced details and timing for the demo of its upcoming zombie thriller, Left 4 Dead 2.

The Left 4 Dead 2 demo will feature gameplay taken from "The Parish" campaign, set in the New Orleans French Quarter. Playable by 1 to 4 players over local or Internet connections on both the Xbox 360 and PC (with two-player split screen available on the Xbox 360), the demo features all the new boss infected zombies and all the new melee weapons included in the full product.

Those who pre-order the game (at participating retailers or via Steam) will obtain early access to the demo on October 27. The demo will then be made available to Xbox LIVE Gold members and all PC gamers on November 3. Then all Xbox LIVE members will obtain access to the demo on November 10.

Coming exclusively to Xbox 360 and PC, L4D2 promises to set a new benchmark for co-operative action games and become one of 2009's marquee titles. Set for release on November 17, the title adds melee combat to enable deeper co-operative gameplay, with items such as a chainsaws, frying pans, axes, baseball bats, and more.

With the AI Director 2.0, L4D's dynamic gameplay is taken to the next level by giving the Director the ability to procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players' performance. The result is a unique game session custom fitted to provide a satisfying and uniquely challenging experience each time the game is played.

Adding new Survivors, boss zombies, weapons, and items, Left 4 Dead 2 offers a much larger game than the original, featuring more co-operative campaigns, more Versus campaigns, new Survival maps, and the new competitive game mode, Scavenge, all available at launch.

Monday, October 5, 2009

Left 4 Dead 2 Gets $25M Ad Campaign

Well, I guess it's much, much cheaper (and much, much safer) than Valve infecting a bunch of random strangers with a pesky zombie virus and sending out wearing sandwich boards to go door to door and do promotion, huh?

Well, those L4D billboards were definitely pretty darn cool to see all over the NYC area, so it'll be interesting to see L4D2 pop up in even more places, that's for sure. Anyway, go pre-order the game before someone at Valve reads this and decides to use that sandwich board idea of mine...



VALVE ANNOUNCES $25 MIL LEFT 4 DEAD 2 AD CAMPAIGN

Zombie Blockbuster On Track To Top Valve's All Time Sales

Oct 5, 2009 - Valve, creators of best-selling game franchises (such as Half-Life and Counter-Strike) and leading technologies (such as Steam and Source), today announced a $25 Mil consumer advertising plan for its upcoming action thriller, Left 4 Dead 2 (L4D2).
"Based on the strength of pre-orders, Left 4 Dead 2 will be the fastest-selling product in Valve's history," said Gabe Newell, president of Valve. "Left 4 Dead 2 has consistently run at 300% of Left 4 Dead's numbers."

Last year, Left 4 Dead was the top selling new property for both the Xbox 360 and PC. Sales were driven by strong word of mouth, top reviews, and a $10 million advertising campaign.

"We'll be supporting Left 4 Dead 2's launch with a $25 million campaign," said Doug Lombardi, Valve's vice-president of Marketing. "Left 4 Dead 2 has already set the record for greatest number of pre-orders in our company's history, and we're still over a month out from shipping."

In the USA, the campaign will include Monday Night Football and UFC television broadcasts, roadside billboards, and popular lifestyle and gaming sites.

This year's European plan is also more aggressive than last year's, with television advertising in all the major markets appearing during sports and lifestyle programming, plus strong outdoor investments in more cities, as well as online and print advertising.

"Left 4 Dead 2 is expected to once again exceed everyone's expectations and be an industry best title on PC and Xbox 360 for the year," said David DeMartini, General Manager of EA Partners. "With Left 4 Dead and now Left 4 Dead 2, Valve has created one of today's most compelling video game experiences and leading entertainment franchises."
Remember, folks... November 17, 2009. Feel free to call in sick (or perhaps even dead, if you feel a really bad case of the zombie flu coming on...)

Friday, October 2, 2009

Left 4 Dead 2 Pre-Order Details (or: If You've Got Braaaaains, You'd Better Be Pre-Ordering...)

And I bet some of you thought there wouldn't be any cool stuff with this sequel... HA! Valve proves you wrong yet again... but in the nicest of ways (and without having to fly you out to Seattle at their expense). Now, be a good zombie killer and click on over to Steam or boogie on down to that favorite game emporium.

And er, you may want to hurry it up a bit, hedgehog - there's something chasing you y'know... and DON'T startle the damn witch, please... (Shhhh!)




LEFT 4 DEAD 2 PRE-ORDER ON NOW

Special Pre-order incentives offered at participating retailers and via Steam


Oct 2, 2009 - Valve today announced pre-order details for its upcoming action thriller, Left 4 Dead 2 (L4D2). Starting now, those who pre-order L4D2 from participating retailers (PC, Xbox 360) or via Steam (PC) will receive early access to the Left 4 Dead 2 demo (currently targeted for October 27) plus an exclusive in-game item - the American baseball bat, one of the 10 new melee weapons included in the game.

In addition, Steam and participating retailers are offering a 10% savings to those who pre-order. Check steamgames.com or your favorite retail outlet for more details.

About Left 4 Dead 2

Coming exclusively to Xbox 360 and PC, L4D2 promises to set a new benchmark for co-operative action games and become one of 2009's marquee titles. Set for release on November 17, the title adds melee combat to enable deeper co-operative gameplay, with items such as a chainsaw, frying pan, axe, baseball bat, and more.

Introducing the AI Director 2.0, L4D's dynamic gameplay is taken to the next level by giving the Director the ability to procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players' performance. The result is a unique game session custom fitted to provide a satisfying and uniquely challenging experience each time the game is played.


Finally, with new Survivors, boss zombies, weapons, and items, Left 4 Dead 2 offers a much larger game than the original with more co-operative campaigns, more Versus campaigns, and maps for Survival mode available at launch.

Thursday, October 1, 2009

Valve's Game Newell Gets Free Trip Down Under From Modder

No, Valve didn't kick Gabe to the curb, kids - Next week, he's off to see a Wizard of Oz named "Joe W-A" who actually raised 3 grand to fly Newell all the way Down Under, which is really cool. Hell, maybe I should start boycotting stuff and see what happens. Knowing me, not much will transpire other than I'd go without a LOT of games and other important stuff...

Ah well - press release, ahoy!


GABE NEWELL DOWN UNDER
Software Studio President Flown to Australia By Gaming Community
October 1, 2009 - Valve, creators of best-selling game franchises (such as Half-Life and Counter-Strike) and leading technologies (such as Steam and Source), today announced its studio co-founder and president, Gabe Newell, will be visiting Australia next week to meet local game designer Joe W-A, who raised over $3000 for Newell's visit through the gaming community.

The fundraising began after Joe heard that Newell had recently flown the leaders of a gaming community group boycotting Valve's upcoming Left 4 Dead 2 to Valve's Seattle, WA headquarters. Joe emailed to ask if Newell would fly him to Seattle so Joe could show him his "mod" (a PC gaming term for modifying an existing game into something new).

Newell playfully replied that he wouldn't fly Joe to Seattle because he was "boycotting" Joe's mod. The Australian-based game designer appealed to the game community for $3,000-the funds necessary to fly Newell halfway around the world-and raised the money in less than 48 hours.

"The power of the gaming community and their ability to rally around a cause - be it serious or fun in nature - is amazing," said Gabe Newell, president and co-founder of Valve. "In 2003, the community helped the FBI and European law enforcement officials find the people who stole the Half-Life 2 source code. This year, the community is putting me on a plane to the other side of the world to meet Joe W-A and see his MOD. It's going to be a fun trip."

Newell and Joe will meet in Australia next week. Reports of the trip will be posted on L4D.com's blog section by Valve employee Erik Johnson, who will be traveling with Newell down under.

Tuesday, September 29, 2009

Left 4 Dead Crash Course DLC Now Available (and of Course, Valve Is Giving You Something A Little Extry)...

Let's say you don't already own a copy of L4D for the PC but you want to buy it NOW. Well then, pardner, boogie on over to Steam, sign up today and you can get L4D for 50% off of the retail price. You'll be wiping out hordes of zombies within minutes and "Cha-ching!", you just saved some money in the process! Of course, this is a LIMITED time deal, hoss - it expires October 1, 2009. SO get cookin', chief.

As to that new DLC mentioned in the header - read on for details (links below as well):




Valve today announced that "Crash Course", the second downloadable content (DLC) update for its zombie thriller, Left 4 Dead (L4D) is available now for Xbox 360 and PC. To celebrate, Left 4 Dead (PC) is available via Steam for 50% off its regular its regular price thru Oct 1.

"Crash Course" delivers new single-player, multiplayer and co-operative gameplay to both platforms. This new DLC bridges the gap between the end of the "No Mercy" campaign and the beginning of "Death Toll" in the original game, expanding the game universe with new locations, new dialogue from the original cast, and an explosive finale.

While containing both Survival maps and a Co-operative Campaign, the primary goal of "Crash Course" is to deliver a complete Versus mode experience in just 30 minutes, resulting in a streamlined version of the game's existing Versus campaigns. A recharge timer for infected teammates has also been added, and item spawn behavior has changed for more balanced gameplay.

Alrighty then - time's a'wastin', cowboys and cowgirls! Go hoof it on over to them links above and get yer zombie killin' thing on. Hell, over 3 milion players can't be wrong, right?

Friday, September 25, 2009

Left 4 Dead Crash Course DLC Coming 9/29

The gift that keeps on giving gets its second DLC pack as Valve is about to whack L4D fans over the head with some cool new content for everyone's favorite PC and Xbox 360 Source Engine-powered co-op zombie killing masterpiece.

Quick details below:

Crash Course delivers new single-player, multiplayer and co-operative gameplay to both platforms, and bridges the gap between the end of the "No Mercy" campaign and the beginning of "Death Toll" in the original game.

While containing both Survival maps and a Co-operative Campaign, the primary goal of Crash Course is to deliver a complete Versus mode experience in just 30 minutes, resulting in a streamlined version of the game's existing Versus campaigns. A recharge timer for infected teammates has also been added, and item spawn behavior has changed for more balanced gameplay.

L4D: Crash Course
DLC will be available on September 29, 2009 - hit the official L4D web site for more information!