Showing posts with label L4D2. Show all posts
Showing posts with label L4D2. Show all posts

Thursday, October 15, 2009

Left 2 Dead 2 Demo Info Revealed

Start exercising those trigger fingers and mice hands, folks... it's allllllllllllmost here (and it should shut the skeptics and boycotters up quite soundly, I'd imagine)...

LEFT 4 DEAD 2 DEMO DETAILS REVEALED
Pre-Order Now and Be the First To Play

Oct 15, 2009 - Valve today announced details and timing for the demo of its upcoming zombie thriller, Left 4 Dead 2.

The Left 4 Dead 2 demo will feature gameplay taken from "The Parish" campaign, set in the New Orleans French Quarter. Playable by 1 to 4 players over local or Internet connections on both the Xbox 360 and PC (with two-player split screen available on the Xbox 360), the demo features all the new boss infected zombies and all the new melee weapons included in the full product.

Those who pre-order the game (at participating retailers or via Steam) will obtain early access to the demo on October 27. The demo will then be made available to Xbox LIVE Gold members and all PC gamers on November 3. Then all Xbox LIVE members will obtain access to the demo on November 10.

Coming exclusively to Xbox 360 and PC, L4D2 promises to set a new benchmark for co-operative action games and become one of 2009's marquee titles. Set for release on November 17, the title adds melee combat to enable deeper co-operative gameplay, with items such as a chainsaws, frying pans, axes, baseball bats, and more.

With the AI Director 2.0, L4D's dynamic gameplay is taken to the next level by giving the Director the ability to procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players' performance. The result is a unique game session custom fitted to provide a satisfying and uniquely challenging experience each time the game is played.

Adding new Survivors, boss zombies, weapons, and items, Left 4 Dead 2 offers a much larger game than the original, featuring more co-operative campaigns, more Versus campaigns, new Survival maps, and the new competitive game mode, Scavenge, all available at launch.

Thursday, October 8, 2009

L4D2 Scavenge Mode Revealed, Plus a Slight Aussie Update!

New details have emerged on Left 4 Dead 2's Scavenge Mode, one of the new features the zombie killing (and soon to be multimillion selling, soon to be masterpiece) PS and Xbox 360 exclusive packs in right out of the box. Check out the bit of press release and two screen grabs below. I'm going back to practicing my rolling off and under the couch move while I'm waiting for the game to ship...

VALVE ANNOUNCES L4D2 SCAVENGE MODE

Left 4 Dead 2's Fourth Game Mode Revealed


Oct 8, 2009 - Valve, creator of best-selling game franchises (such as Half-Life and Counter-Strike) and leading technologies (such as Steam and Source), today announced Scavenge, the fourth game mode to be included in its upcoming zombie thriller, Left 4 Dead 2.


Scavenge mode challenges players to compete in round-based games of up to 8 players (Survivors vs. Infected). The Survivors must battle both the Infected and the clock as they collect gas cans to refuel a generator located in each map. Every can the Survivors pour into the generator scores their team a point and adds time to the clock.


On defense, the Infected team plays as the boss Infected (including the new Spitter, Jockey, and Charger). They must keep the Survivors from fueling the generator by attacking them, destroying the gas cans, or running out the clock. During a round, each team gets an opportunity to play both sides, with the round going to whichever team successfully delivers the most cans.



Just like a Charger waiting to pounce, November 17th, 2009 is just around the corner... are you ready... or not?

P.S. Aussie L4D2 fans... I saw some innnnnteresting news about the game for you folks on another site, but just to be 100% sure I'll post more after Valve makes an official announcement... stay tuned!

Monday, October 5, 2009

Left 4 Dead 2 Gets $25M Ad Campaign

Well, I guess it's much, much cheaper (and much, much safer) than Valve infecting a bunch of random strangers with a pesky zombie virus and sending out wearing sandwich boards to go door to door and do promotion, huh?

Well, those L4D billboards were definitely pretty darn cool to see all over the NYC area, so it'll be interesting to see L4D2 pop up in even more places, that's for sure. Anyway, go pre-order the game before someone at Valve reads this and decides to use that sandwich board idea of mine...



VALVE ANNOUNCES $25 MIL LEFT 4 DEAD 2 AD CAMPAIGN

Zombie Blockbuster On Track To Top Valve's All Time Sales

Oct 5, 2009 - Valve, creators of best-selling game franchises (such as Half-Life and Counter-Strike) and leading technologies (such as Steam and Source), today announced a $25 Mil consumer advertising plan for its upcoming action thriller, Left 4 Dead 2 (L4D2).
"Based on the strength of pre-orders, Left 4 Dead 2 will be the fastest-selling product in Valve's history," said Gabe Newell, president of Valve. "Left 4 Dead 2 has consistently run at 300% of Left 4 Dead's numbers."

Last year, Left 4 Dead was the top selling new property for both the Xbox 360 and PC. Sales were driven by strong word of mouth, top reviews, and a $10 million advertising campaign.

"We'll be supporting Left 4 Dead 2's launch with a $25 million campaign," said Doug Lombardi, Valve's vice-president of Marketing. "Left 4 Dead 2 has already set the record for greatest number of pre-orders in our company's history, and we're still over a month out from shipping."

In the USA, the campaign will include Monday Night Football and UFC television broadcasts, roadside billboards, and popular lifestyle and gaming sites.

This year's European plan is also more aggressive than last year's, with television advertising in all the major markets appearing during sports and lifestyle programming, plus strong outdoor investments in more cities, as well as online and print advertising.

"Left 4 Dead 2 is expected to once again exceed everyone's expectations and be an industry best title on PC and Xbox 360 for the year," said David DeMartini, General Manager of EA Partners. "With Left 4 Dead and now Left 4 Dead 2, Valve has created one of today's most compelling video game experiences and leading entertainment franchises."
Remember, folks... November 17, 2009. Feel free to call in sick (or perhaps even dead, if you feel a really bad case of the zombie flu coming on...)

Friday, October 2, 2009

Left 4 Dead 2 Pre-Order Details (or: If You've Got Braaaaains, You'd Better Be Pre-Ordering...)

And I bet some of you thought there wouldn't be any cool stuff with this sequel... HA! Valve proves you wrong yet again... but in the nicest of ways (and without having to fly you out to Seattle at their expense). Now, be a good zombie killer and click on over to Steam or boogie on down to that favorite game emporium.

And er, you may want to hurry it up a bit, hedgehog - there's something chasing you y'know... and DON'T startle the damn witch, please... (Shhhh!)




LEFT 4 DEAD 2 PRE-ORDER ON NOW

Special Pre-order incentives offered at participating retailers and via Steam


Oct 2, 2009 - Valve today announced pre-order details for its upcoming action thriller, Left 4 Dead 2 (L4D2). Starting now, those who pre-order L4D2 from participating retailers (PC, Xbox 360) or via Steam (PC) will receive early access to the Left 4 Dead 2 demo (currently targeted for October 27) plus an exclusive in-game item - the American baseball bat, one of the 10 new melee weapons included in the game.

In addition, Steam and participating retailers are offering a 10% savings to those who pre-order. Check steamgames.com or your favorite retail outlet for more details.

About Left 4 Dead 2

Coming exclusively to Xbox 360 and PC, L4D2 promises to set a new benchmark for co-operative action games and become one of 2009's marquee titles. Set for release on November 17, the title adds melee combat to enable deeper co-operative gameplay, with items such as a chainsaw, frying pan, axe, baseball bat, and more.

Introducing the AI Director 2.0, L4D's dynamic gameplay is taken to the next level by giving the Director the ability to procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players' performance. The result is a unique game session custom fitted to provide a satisfying and uniquely challenging experience each time the game is played.


Finally, with new Survivors, boss zombies, weapons, and items, Left 4 Dead 2 offers a much larger game than the original with more co-operative campaigns, more Versus campaigns, and maps for Survival mode available at launch.

Thursday, October 1, 2009

Valve's Game Newell Gets Free Trip Down Under From Modder

No, Valve didn't kick Gabe to the curb, kids - Next week, he's off to see a Wizard of Oz named "Joe W-A" who actually raised 3 grand to fly Newell all the way Down Under, which is really cool. Hell, maybe I should start boycotting stuff and see what happens. Knowing me, not much will transpire other than I'd go without a LOT of games and other important stuff...

Ah well - press release, ahoy!


GABE NEWELL DOWN UNDER
Software Studio President Flown to Australia By Gaming Community
October 1, 2009 - Valve, creators of best-selling game franchises (such as Half-Life and Counter-Strike) and leading technologies (such as Steam and Source), today announced its studio co-founder and president, Gabe Newell, will be visiting Australia next week to meet local game designer Joe W-A, who raised over $3000 for Newell's visit through the gaming community.

The fundraising began after Joe heard that Newell had recently flown the leaders of a gaming community group boycotting Valve's upcoming Left 4 Dead 2 to Valve's Seattle, WA headquarters. Joe emailed to ask if Newell would fly him to Seattle so Joe could show him his "mod" (a PC gaming term for modifying an existing game into something new).

Newell playfully replied that he wouldn't fly Joe to Seattle because he was "boycotting" Joe's mod. The Australian-based game designer appealed to the game community for $3,000-the funds necessary to fly Newell halfway around the world-and raised the money in less than 48 hours.

"The power of the gaming community and their ability to rally around a cause - be it serious or fun in nature - is amazing," said Gabe Newell, president and co-founder of Valve. "In 2003, the community helped the FBI and European law enforcement officials find the people who stole the Half-Life 2 source code. This year, the community is putting me on a plane to the other side of the world to meet Joe W-A and see his MOD. It's going to be a fun trip."

Newell and Joe will meet in Australia next week. Reports of the trip will be posted on L4D.com's blog section by Valve employee Erik Johnson, who will be traveling with Newell down under.

Thursday, September 24, 2009

Left 4 Dead 2 Ratings Update (UK, Australian and NZ Versions)

G'day to all my UK, Aussie and NZ readers! In case you're wondering about the status of Left 4 Dead 2's ratings, here you go - news directly from Valve. Let's all hope cooler heads prevail thanks to a dose of simple common sense. Note to ratings boards around the world: It's a GAME, folks - there are no real-life zombies and this isn't going to inspire someone to run around looking for them with a squirrel gun.

Of course, if there's someone out there that's THAT far off the rails, well... there's a pill for that, I hear. Or therapy... Anyway, off the soapbox and on with the news:



LEFT 4 DEAD 2 RATINGS UPDATE


Valve today announced an update on the ratings status of Left 4 Dead 2. The title, targeted for release exclusively on Xbox 360 and PC November 17, has been rated in the majority of the world and awaiting final ratings in the UK and New Zealand, where final ratings are expected in the coming days. Meanwhile, the ruling in Australia from the OFLC has been appealed by Valve.

Here is a look at the status of L4D2 ratings are of this moment far:
COMPLETED RATINGS
PEGI (continental Europe) - 18+
ESRB (North America) - M
CERO (Japan) -Z (corresponds to Mature in US)
IFCO (Ireland) - Approved the title for classification.
USK (Germany) - 18+
Singapore - Mature 18
FPB (South Africa) - 18+
KGRB (Korea) -18+

PENDING RATINGS
OLFC New Zealand - In progress.
BBFC (UK) - In progress.
OFLC Australia - Refused to rate on September 17. Appealed September 23.
Keep those fingers crossed, folks! Update to come as the final ratings boards make up their minds...