Yikes. As much hard work as developer Ninja Theory has done on their upcoming game, diehard Dante fans are doing nothing but pooping on their parade with some of the nastiest comments I;ve seen. Look, kids, the franchise wore out its welcome by the fourth game in the series, so it's obvious that going back to his beginnings when he was a younger less talented punk makes sense. Let's see him as a dark-haired emo kid coming up in the world and discovering his destiny. As anyone who's actually played and enjoyed a Ninja Theory game KNOWS, this team has a way with crafting stories through solid writing and direction as well as innovative action sequences that make their games a blast to play. So, pipe down and at LEAST wait for a demo before you give yourselves embolisms. Then again, clearing out the bile-filled fools from the gamer landscape means a bit more peace and quiet, so if you want to pop all the veins in your head at once, go on ahead. Me, I love what NT is up to and can't wait for some hands-on time...
Showing posts with label Ninja Theory. Show all posts
Showing posts with label Ninja Theory. Show all posts
Wednesday, August 17, 2011
Gamescom 2011: DmC Trailer - Ninja Theory Does It Right (Yet Still Gets No Respect)
Yikes. As much hard work as developer Ninja Theory has done on their upcoming game, diehard Dante fans are doing nothing but pooping on their parade with some of the nastiest comments I;ve seen. Look, kids, the franchise wore out its welcome by the fourth game in the series, so it's obvious that going back to his beginnings when he was a younger less talented punk makes sense. Let's see him as a dark-haired emo kid coming up in the world and discovering his destiny. As anyone who's actually played and enjoyed a Ninja Theory game KNOWS, this team has a way with crafting stories through solid writing and direction as well as innovative action sequences that make their games a blast to play. So, pipe down and at LEAST wait for a demo before you give yourselves embolisms. Then again, clearing out the bile-filled fools from the gamer landscape means a bit more peace and quiet, so if you want to pop all the veins in your head at once, go on ahead. Me, I love what NT is up to and can't wait for some hands-on time...
Friday, October 1, 2010
Review: Enslaved: Odyssey to the West

Platform: Xbox 360 (also available on PS3)
Developer: Ninja Theory
Publisher: Namco Bandai
# of Players: 1
ESRB Rating: T (Teen)
Official Site
Score A-
Namco Bandai and developer Ninja Theory seem to be making a clear point with Enslaved: Odyssey to the West that great action games this generation don't all need to be too short or packed with Mature-rated content, non-stop multiplayer modes and "gritty" environments done up in the muted gray or brown palettes too many other titles are saddled with these days. What's here is an absolute and pure fun blast of a game with gorgeous visuals that pop right off the screen, a solid focus on telling a great, emotional single player story and thrilling gameplay that will keep you going from one encounter to the next. While there are a few technical issues, they in absolutely no way stop this from being one of the best games of 2010.
Saturday, September 18, 2010
Enslaved: Odyssey to the West Pre-Game Swag Is Noteworthy...
Here's some nifty Enslaved: Odyssey to the West gear courtesy Namco Bandai's PR department (thanks guys!). I really like the striking Monkey silhouette T a lot. The "journal" is pretty cool as well, although I can't see spoiling that artwork with my scribbles (even if it IS the same art on each and every page). Cool free swag or no, I'm pretty psyched to play the final version of this one. Back with more later...
Wednesday, September 15, 2010
Capcom's New DmC Makes Fanboys Cry At TGS 2010

Personally, I think it's awesome, this great teaming up of super-talented developer Ninja Theory and Capcom's demon-killing anti-hero. However, if you read a few too many message boards over the last few hours since the reveal, it's as if Capcom went around stabbing puppies with a ballpoint pen. On fire, yet.
Anyway, babies... please get over it already. It's a YOUNG Dante this time out, thus the lack of white hair. Smart gamers know that Ninja Theory can make some incredible games (Heavenly Sword was one of the great early PS3 must-haves and Enslaved: Journey to the West is spectacular from what I got to play of it), so what's the problem here?
Monday, August 30, 2010
Enslaved To Take Over YouTube Tomorrow (And Yes, There Are Prizes To Be Won There)


Namco Bandai and Ninja Theory's upcoming cinematic action game goes supremely viral tomorrow over YouTube and gamers will have the chance to not only watch game footage and download lots of cool stuff, but pre-order the game from GameStop AND potentially score some REALLY slick Enslaved: Journey to the West themed prizes. You all like prizes, don't you? Well... read on, then!
(As for me, just get me a copy of the PS3 version and a working time machine so I can play through the game a few dozen times in a day. Hell, I don't ask for much now, do I?)
Tuesday, July 20, 2010
Enslaved: Journey to the West Gameplay Footage
Enslaved: Journey to the West is shaping up to be one of the nicer surprises in Namco Bandai's 2010 lineup. Here's a quick look at some gameplay footage featuring Monkey. Ninja Theory is really on a roll with this one and yes, I can't wait to see how the final version turns out.
Tuesday, September 29, 2009
Namco Bandai Announces Enslaved for PS3. 360

Aesthetically, I'm not sure if the Jak meets Wolverine look of Monkey clicks until I see the game in action, but it's a definite "Yes!" in my book for Trip's athletic yet "normal" figure (i.e., no pudding-filled pontoons stuck to her chest). Also, the bigger questions in the end to some may be this: can Ninja Theory deliver a second killer game, this time out, successfully as a cross platform release while making sure it looks equally good on both consoles? My money says yes they can. Anyway, to the press release!
NAMCO BANDAI GAMES ANNOUNCES ENSLAVED™ FOR THE PLAYSTATION®3 SYSTEM AND XBOX 360®Epic New Action-Adventure from Ninja Theory Combines Cinematic Visuals and Combat, Rich Character and Story Development, and Top-Notch Entertainment Talent
SANTA CLARA, Calif., (Sept. 29, 2009) – Leading video game publisher and developer NAMCO BANDAI Games America Inc. announced today Enslaved™ for the PlayStation®3 computer entertainment system and Xbox 360® video game and entertainment system from Microsoft. Developed by Ninja Theory Ltd., Enslaved takes players on a gripping, surprise-filled journey as two dissimilar characters form an uneasy union in order to survive their way through a perilous, post-apocalyptic America.
A tactical action-adventure game, Enslaved centers on the complex relationship between the two main characters and challenges players to employ a mix of combat, strategy and environment traversal. With influences and contributions from top music and film industry talent, Enslaved combines beautifully rendered graphics and captivating music with seamless animation and engrossing gameplay. Enslaved is planned for release in 2010.
More than 150 years in the future, the world has transformed into an unrecognizable state where all that remains are a dwindling human population and merciless robots left over from wars long past. In Enslaved, players take on the role of Monkey, a strong and brutish loner, and his AI partner Trip, a technologically savvy but sheltered young woman from a peaceful community. Both become captured by a mysterious slave ship, which are rumored to harvest people and take them out west never to return. As they each attempt to escape, Trip realizes quickly that Monkey, with his raw strength and power, is the only hope she has of making the perilous journey back home. She hacks into a slave headband to enslave Monkey and link them together – if she dies, he dies. Her journey has now become his.
Players must make sure both Monkey and Trip work together as they skillfully navigate through the world and survive against the dangerous enemy obstacles that lie in wait. Monkey will deftly wield his trusty staff weapon to attack and defend against enemies, using a combination of melee attacks, blocks and counters. He will also be able to perform spectacular takedown moves, allowing him to rip an enemy apart piece by piece, take its weapon for his own use or destroy it in one final blow.
Ninja Theory has raised the standards for video game development by enlisting highly talented professionals from other entertainment industries. Emmy, Golden Globe and Bafta nominee actor and director Andy Serkis, renowned for his roles in film as “Gollum” in The Lord of the Rings and the title role “Kong” in King Kong, and villain King Bohan in Heavenly Sword has been tapped to not only direct, but portray the lead character of Monkey. Considered to be the “go-to” talent for performance capture acting, Serkis continues his work with Ninja Theory for Enslaved. As with Heavenly Sword, Serkis is a major contributor to the character and script development, casting and directing for the title.
Likewise, world-class musician and composer Nitin Sawhney, whose versatility and talent have helped him score more than 40 films and release eight studio albums, has returned to create the riveting score for Enslaved. Adding to the cavalcade of talented professionals is Alex Garland, novelist and screenwriter who has penned works including the novel The Beach and the movie screenplay for 28 Days Later. Enslaved is Garland’s first video game specific project. He serves as a co-writer and has been heavily involved with creating the script and in-game dialogue.
Well, that all sounds superb, so we'll have to definitely see what's cookin' as Enslaved moves further along in its development cycle.
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