Monday, April 4, 2011

To Patch, Or Not To Patch (Or Maybe Get It Right So It Doesn't Require a Patch)...

Bleh. I think I've mini-ranted about console games requiring one or more patches to run properly previously (and a few times at that) but it's gotten to the point where some otherwise decent games are hard to review properly because they're a patch or two away from being more enjoyable experiences. Some of these games (which have issues right out of the package that should have been caught by QA instead of too many gamers and jaded critics) won't even get to that point thanks to reviews that grind them to a pulp for issues other (and more popular) titles get an automatic pass on, which is unfortunate.

Granted, not much could have saved Mindjack (unless that patch had a new script in addition to the bug fixes) and a few other games I've played parts of that have baffled me. On the other hand, a few quirky recent games with not bad at all stories or other unique elements NEED some elements tweaked just so some areas of those games aren't so blasted annoying to replay time and time again (you'll see the results of that wish not being granted in a review or two coming soon)...

No comments:

Post a Comment